Minima Fighter
A Minimalist fighting game I created for my final year project at university. It was made in Unity and utilises Mirror for multiplayer.
Project Overview
Minima Fighter is a Unity fighting game that had the goals of simplifying the game for new players, implementing simple networking and allowing me to practice UI/ UX design. The game features an animated character, special moves, and a complex animation tree system.
Project Gallery



Key Features
Unity Engine
The game was made in Unity
Special Moves
Signature abilities and combo system
Animation Tree
Complex animation tree system, allowing combos and cancels
Pixel Art Style
Retro-inspired visuals with modern effects
Online Multiplayer
Real-time battles with players over the internet
Designed for newcomers
UI/ UX and gameplay decisions tailored for new players
Technologies Used
UnityMirror NetworkingC#