Minima Fighter

A Minimalist fighting game I created for my final year project at university. It was made in Unity and utilises Mirror for multiplayer.

Project Overview

Minima Fighter is a Unity fighting game that had the goals of simplifying the game for new players, implementing simple networking and allowing me to practice UI/ UX design. The game features an animated character, special moves, and a complex animation tree system.

Project Gallery

Gameplay Screenshot
Character Selection
Special Moves

Key Features

Unity Engine

The game was made in Unity

Special Moves

Signature abilities and combo system

Animation Tree

Complex animation tree system, allowing combos and cancels

Pixel Art Style

Retro-inspired visuals with modern effects

Online Multiplayer

Real-time battles with players over the internet

Designed for newcomers

UI/ UX and gameplay decisions tailored for new players

Technologies Used

UnityMirror NetworkingC#